Rogue Changes in 3.3.3

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http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html

Rogues

  • Deadly Poison: In addition to its existing effects, when a rogue applies Deadly Poison to a target which has already reached the maximum number of applications, this will also trigger the poison which the rogue is using on his or her other weapon.
  • Dual Wield: Rogues now know this ability upon logging into the game at level 1.
  • Stealth: This ability no longer has multiple ranks. While active, the single rank of this ability (available at level 1) allows rogues to move at 70% movement speed.
  • Talents
  • Assassination
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    • Improved Poisons: Bonus chance to trigger Deadly Poison from this talent increased.
    • Murder: This talent now provides a flat damage increase of 2/4% against all targets, instead of only targets which do not appear in Icecrown.
    •  

  • Subtlety
    •  

    • Preparation: The cooldown on this ability has been reduced to 8 minutes, down from 10 minutes.
    • Filthy Tricks: The cooldown reduction this talent provides for Preparation has been reduced to 1.5/3 minutes, down from 2.5/5 minutes. “
    •  

    With the changes still being in “testing” none of these are final till they go live. Ill go over each change and give my thoughts and critique accordingly.

    Deadly Poison: In addition to its existing effects, when a rogue applies Deadly Poison to a target which has already reached the maximum number of applications, this will also trigger the poison which the rogue is using on his or her other weapon.”

    Such a great buff to the assassin tree and the class in general. In pvp this allows you to use wound/deadly much more effectively, its almost as if you did have double wound. Right now on the PTR i have been using wound/deadly and i still apply crippling. poison at almost a identical rate. Its also nice to have envenom useful in pvp again.

    Dual Wield: Rogues now know this ability upon logging into the game at level 1.”

    About bloody time! That is all.

    “Stealth: This ability no longer has multiple ranks. While active, the single rank of this ability (available at level 1) allows rogues to move at 70% movement speed.”

    You could call this a buff, reason being is that you have one rank which is the highest rank of stealth at a starting lvl. Meaning you can sneak by things a lot easier, even horde while lvling.

    Improved Poisons: Bonus chance to trigger Deadly Poison from this talent increased.”

    Combine this with deadly having a chance to proc your other poison you get a crazy proc rate of both poisons going off at a time. In turn it will up your pve dps and you pvp damage, along with apply the poisons you need.

    Murder: This talent now provides a flat damage increase of 2/4% against all targets, instead of only targets which do not appear in Icecrown.”

    Honestly one thing i hate about blizzard is that they take for ever to change things that the community have been asking for from WOTLK launch. Now that its done, your damage will be 4% higher now.

    Preparation: The cooldown on this ability has been reduced to 8 minutes, down from 10 minutes.”

    This was changed due to the fact they are not allowing any cooldowns in 3.3.3 with a base CD of 10 minutes to be used in arena. ( “All abilities that have base cooldowns of 10 minutes or longer cannot be used in Arenas, down from 15 minutes.” ) For us this is a great buff it allows us to use preparation 2 minutes earlier, which means all those times you wish you had prep just a few minutew before hand you now have.

    Filthy Tricks: The cooldown reduction this talent provides for Preparation has been reduced to 1.5/3 minutes, down from 2.5/5 minutes. “

    Filthy Tricks: The cooldown reduction this talent provides for Preparation has been reduced to 1.5/3 minutes, down from 2.5/5 minutes. “

    This was only changed due to the fact that prep was changed from 10 minutes to 8 minutes. I wish they had kept it, a 3 minute prep would have been awesome 🙂 I see why they didn’t though, it would have been a little silly how many you could vanish and stay alive.

    Well i hope to see some more good changes and fixes to one of the most fun classes to learn and play.

    PS. Fix Vanish plz 🙂

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